[ÀÖÓÎÍøµ¼¶Á]time_scale = 1 (any number) ¿ØÖÆÊ±¼äÁ÷ÊÅËÙ¶È ai_IgnorePlayer = 1 µÐÈË¿´²»¼ûÄã g_suitSpeedEnergyConsumption = 110 (any number) ³å´ÌʱÄÜÁ¿µÄÏûºÄ v_goliathmode = [0, 1] ³µÁ¾ÊÇ·ñÊDz»ËÀÖ®Éí
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time_scale = 1 (any number) ¿ØÖÆÊ±¼äÁ÷ÊÅËÙ¶È
ai_IgnorePlayer = 1 µÐÈË¿´²»¼ûÄã
g_suitSpeedEnergyConsumption = 110 (any number) ³å´ÌʱÄÜÁ¿µÄÏûºÄ
v_goliathmode = [0, 1] ³µÁ¾ÊÇ·ñÊDz»ËÀÖ®Éí
g_meleeWhileSprinting = [0, 1] ½ûÓûòÔÊÐí³å´ÌʱµÄ»ìÕ½¹¥»÷
g_playerSuitEnergyRechargeDelay = 0 ÄÜÁ¿Á¢¼´¸´ÐË
g_playerHealthValue = 900.0 ¸½¼ÓÉúÃüÖµ
pl_fallDamage_SpeedFatal = 13.7 (any number) Äã±»´òËÀÁËʱµÄµ¹ÏÂËÙ¶È
g_godMode = 1 God mode ÄãÊÇÉñ
pl_swimBaseSpeed = 4 (any number) ÄãÊǷƶûÆÕ˹£¨ÄãµÄÓÎÓ¾ËÙ¶È£©
g_suitarmorhealthvalue = 200 (any number) ×°¼×ģʽµÄ±£»¤Öµ
pl_swimJumpSpeedBaseMul = 1 (any number). ÄãÌø³öË®ÃæµÄËÙ¶ÈÓжà¿ì
g_playerSuitEnergyRechargeTimeArmor = 0 ×°¼×ģʽÄÜÁ¿Á¢¼´¸´ÐË
g_playerSuitEnergyRechargeTimeArmorMoving = 0 ×°¼×ģʽÅܲ½ÖÐÄÜÁ¿Á¢¼´¸´ÐË
g_playerSuitArmorModeHealthRegenTime = 0 Á¢¼´¸´ÐËÉúÃü
g_playerSuitArmorModeHealthRegenTimeMoving = 0 Åܲ½ÖÐÁ¢¼´¸´ÐËÉúÃü
ai_UseAlternativeReadability = 0 ³¯ÏÊÈË˵º«¹ú»°£¬º«¹úÈË˵³¯ÏÊ»°
pl_fallDamage_SpeedSafe = 8 (any number) Äã²»ÊÜË𺦵Ä×î´óËÙ¶È
g_suitSpeedMult = 1.85 (any number) ËÙ¶Èģʽ±¶ÔöϵÊý£¬1.85ΪÔÀ´µÄ1.85±¶
g_suitCloakEnergyDrainAdjuster = 1 (any number) ÒþÐÎģʽÄÜÔ´ÏûºÄ±¶ÔöϵÊý
g_suitRecoilEnergyCost = 15 (any number) ËÙ¶ÈģʽÄÜÔ´ÏûºÄ±¶ÔöϵÊý
cl_strengthscale = 1 (any number) Á¦Á¿ÏµÊý£¬1ΪÔÀ´µÄ1±¶
g_walkmultiplier = 1 (any number, Ì«¸ßÄã¾ÍÎÞ·¨Òƶ¯) ²½ÐÐËÙ¶ÈϵÊý
g_playerSuitHealthRegenDelay = 0 Á¢¼´¸´ÐËÉúÃü
i_noweaponlimit = 1 ÄãÄÜÄÃí§Òâ¶àµÄÎäÆ÷
r_displayinfo = 0 ¹Ø±Õµ÷ÊÔÐÅÏ¢
g_difficultyLevel = 1 ÓÎÏ·ÄѶÈÉèÖÃ
g_playerSuitEnergyRechargeTime = 0 ÄÜÁ¿¸´ÐËʱ¼äΪ0
g_playerSuitHealthRegenTime = 0 ÉúÃü¸´ÐËʱ¼äΪ0
g_playerSuitHealthRegenTimeMoving = 0 ²½ÐÐʱÉúÃü¸´ÐËʱ¼äΪ0
r_displayinfo=1 ÏÔʾFPSºÍµ÷ÊÔÐÅÏ¢
i_unlimitedammo = 1 ÎÞÏßµ¯Ò©
hud_nightVisionConsumption = 0 ÎÞÏßÒ¹ÊÓÒÇ
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